Block Dragon Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Alghoul Mazera
R Rarity
Alghoul Mazera
R Rarity
Alghoul Mazera
EARTH 8
Alghoul Mazera
  • ATK:

  • 2800

  • DEF:

  • 2300


If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.

SR Rarity
Block Dragon
SR Rarity
Block Dragon
SR Rarity
Block Dragon
EARTH 8
Block Dragon
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.

SR Rarity
Card Trooper
SR Rarity
Card Trooper
SR Rarity
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.

UR Rarity
Dotscaper
UR Rarity
Dotscaper
UR Rarity
Dotscaper
EARTH 1
Dotscaper
  • ATK:

  • 0

  • DEF:

  • 2100


If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.

R Rarity
Farfa, Malebranche of the Burning Abyss
R Rarity
Farfa, Malebranche of the Burning Abyss
R Rarity
Farfa, Malebranche of the Burning Abyss
DARK 3
Farfa, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.

SR Rarity
Fluffal Bear
SR Rarity
Fluffal Bear
SR Rarity
Fluffal Bear
EARTH 3
Fluffal Bear
  • ATK:

  • 1200

  • DEF:

  • 800


You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.

R Rarity
Fluffal Wings
R Rarity
Fluffal Wings
R Rarity
Fluffal Wings
LIGHT 1
Fluffal Wings
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.

UR Rarity
Giant Rex
UR Rarity
Giant Rex
UR Rarity
Giant Rex
EARTH 4
Giant Rex
  • ATK:

  • 2000

  • DEF:

  • 1200


Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.

SR Rarity
Gigantes
SR Rarity
Gigantes
SR Rarity
Gigantes
EARTH 4
Gigantes
  • ATK:

  • 1900

  • DEF:

  • 1300


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.

UR Rarity
Stegocyber
UR Rarity
Stegocyber
UR Rarity
Stegocyber
DARK 6
Stegocyber
  • ATK:

  • 1200

  • DEF:

  • 2400


During damage calculation, if your opponent's monster attacks while this card is in your Graveyard: You can pay 1000 LP; Special Summon this card, and if you do, you take no battle damage from that battle, but banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn.

SR Rarity
Tackle Crusader
SR Rarity
Tackle Crusader
SR Rarity
Tackle Crusader
EARTH 4
Tackle Crusader
  • ATK:

  • 1500

  • DEF:

  • 1800


If this card is sent to the Graveyard: You can activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. ● Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.

UR Rarity
Tour Guide From the Underworld
UR Rarity
Tour Guide From the Underworld
UR Rarity
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.

SR Rarity
Raiden, Hand of the Lightsworn
SR Rarity
Raiden, Hand of the Lightsworn
SR Rarity
Raiden, Hand of the Lightsworn
LIGHT 4
Raiden, Hand of the Lightsworn
  • ATK:

  • 1700

  • DEF:

  • 1000


During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.

SR Rarity
Charge of the Light Brigade
SR Rarity
Charge of the Light Brigade
SR Rarity
Charge of the Light Brigade
Spell Normal
Charge of the Light Brigade

    Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

    SR Rarity
    Toy Vendor
    SR Rarity
    Toy Vendor
    SR Rarity
    Toy Vendor
    Spell Continuous
    Toy Vendor

      Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.

      UR Rarity
      Volcanic Wall
      UR Rarity
      Volcanic Wall
      UR Rarity
      Volcanic Wall
      Spell Continuous
      Volcanic Wall

        Once per turn: You can send 3 cards from the top of your Deck to the Graveyard, and if you do, inflict 250 damage to your opponent for each Pyro-Type monster sent to the Graveyard by this effect. You cannot declare an attack during the turn you activate this effect.

        Extra Deck

        SR Rarity
        Knightmare Phoenix
        SR Rarity
        Knightmare Phoenix
        SR Rarity
        Knightmare Phoenix
        FIRE
        Knightmare Phoenix
        • ATK:

        • 1900

        • LINK-2

        Link Arrow:

        Top

        Right


        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

        UR Rarity
        Knightmare Unicorn
        UR Rarity
        Knightmare Unicorn
        UR Rarity
        Knightmare Unicorn
        DARK
        Knightmare Unicorn
        • ATK:

        • 2200

        • LINK-3

        Link Arrow:

        Left

        Right

        Bottom


        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

        UR Rarity
        Abyss Dweller
        UR Rarity
        Abyss Dweller
        UR Rarity
        Abyss Dweller
        WATER
        Abyss Dweller
        • ATK:

        • 1700

        • DEF:

        • 1400


        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

        SR Rarity
        Beatrice, Lady of the Eternal
        SR Rarity
        Beatrice, Lady of the Eternal
        SR Rarity
        Beatrice, Lady of the Eternal
        LIGHT
        Beatrice, Lady of the Eternal
        • ATK:

        • 2500

        • DEF:

        • 2800


        2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.

        SR Rarity
        Castel, the Skyblaster Musketeer
        SR Rarity
        Castel, the Skyblaster Musketeer
        SR Rarity
        Castel, the Skyblaster Musketeer
        WIND
        Castel, the Skyblaster Musketeer
        • ATK:

        • 2000

        • DEF:

        • 1500


        2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.

        UR Rarity
        Dante, Traveler of the Burning Abyss
        UR Rarity
        Dante, Traveler of the Burning Abyss
        UR Rarity
        Dante, Traveler of the Burning Abyss
        LIGHT
        Dante, Traveler of the Burning Abyss
        • ATK:

        • 1000

        • DEF:

        • 2500


        2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.

        UR Rarity
        Dingirsu, the Orcust of the Evening Star
        UR Rarity
        Dingirsu, the Orcust of the Evening Star
        UR Rarity
        Dingirsu, the Orcust of the Evening Star
        DARK
        Dingirsu, the Orcust of the Evening Star
        • ATK:

        • 2600

        • DEF:

        • 2100


        2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

        UR Rarity
        Divine Dragon Knight Felgrand
        UR Rarity
        Divine Dragon Knight Felgrand
        UR Rarity
        Divine Dragon Knight Felgrand
        LIGHT
        Divine Dragon Knight Felgrand
        • ATK:

        • 2800

        • DEF:

        • 1800


        2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.

        Popular Skills

        Overlay Control: 100%
        Overlay Control

        Need 13 UR

        UR Rarity
        Dotscaper1 card
        UR Rarity
        Giant Rex2 card
        UR Rarity
        Stegocyber1 card
        UR Rarity
        Tour Guide From the Underworld3 card
        UR Rarity
        Knightmare Unicorn1 card
        UR Rarity
        Abyss Dweller1 card
        UR Rarity
        Dante, Traveler of the Burning Abyss1 card
        UR Rarity
        Dingirsu, the Orcust of the Evening Star1 card
        UR Rarity
        Divine Dragon Knight Felgrand1 card
        UR Rarity
        Volcanic Wall1 card

        Main: 30 Extra: 8

        R Rarity
        Alghoul Mazera
        R Rarity
        Alghoul Mazera
        Alghoul Mazera
        EARTH 8
        Alghoul Mazera
        • ATK:

        • 2800

        • DEF:

        • 2300


        If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.


        R Rarity
        Alghoul Mazera
        R Rarity
        Alghoul Mazera
        Alghoul Mazera
        EARTH 8
        Alghoul Mazera
        • ATK:

        • 2800

        • DEF:

        • 2300


        If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.


        SR Rarity
        Block Dragon
        SR Rarity
        Block Dragon
        Block Dragon
        EARTH 8
        Block Dragon
        • ATK:

        • 2500

        • DEF:

        • 3000


        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.


        SR Rarity
        Block Dragon
        SR Rarity
        Block Dragon
        Block Dragon
        EARTH 8
        Block Dragon
        • ATK:

        • 2500

        • DEF:

        • 3000


        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.


        SR Rarity
        Block Dragon
        SR Rarity
        Block Dragon
        Block Dragon
        EARTH 8
        Block Dragon
        • ATK:

        • 2500

        • DEF:

        • 3000


        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.


        SR Rarity
        Card Trooper
        SR Rarity
        Card Trooper
        Card Trooper
        EARTH 3
        Card Trooper
        • ATK:

        • 400

        • DEF:

        • 400


        Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


        UR Rarity
        Dotscaper
        UR Rarity
        Dotscaper
        Dotscaper
        EARTH 1
        Dotscaper
        • ATK:

        • 0

        • DEF:

        • 2100


        If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.


        R Rarity
        Farfa, Malebranche of the Burning Abyss
        R Rarity
        Farfa, Malebranche of the Burning Abyss
        Farfa, Malebranche of the Burning Abyss
        DARK 3
        Farfa, Malebranche of the Burning Abyss
        • ATK:

        • 1000

        • DEF:

        • 1900


        If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.


        SR Rarity
        Fluffal Bear
        SR Rarity
        Fluffal Bear
        Fluffal Bear
        EARTH 3
        Fluffal Bear
        • ATK:

        • 1200

        • DEF:

        • 800


        You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


        SR Rarity
        Fluffal Bear
        SR Rarity
        Fluffal Bear
        Fluffal Bear
        EARTH 3
        Fluffal Bear
        • ATK:

        • 1200

        • DEF:

        • 800


        You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


        SR Rarity
        Fluffal Bear
        SR Rarity
        Fluffal Bear
        Fluffal Bear
        EARTH 3
        Fluffal Bear
        • ATK:

        • 1200

        • DEF:

        • 800


        You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


        R Rarity
        Fluffal Wings
        R Rarity
        Fluffal Wings
        Fluffal Wings
        LIGHT 1
        Fluffal Wings
        • ATK:

        • 100

        • DEF:

        • 100


        If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.


        UR Rarity
        Giant Rex
        UR Rarity
        Giant Rex
        Giant Rex
        EARTH 4
        Giant Rex
        • ATK:

        • 2000

        • DEF:

        • 1200


        Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


        UR Rarity
        Giant Rex
        UR Rarity
        Giant Rex
        Giant Rex
        EARTH 4
        Giant Rex
        • ATK:

        • 2000

        • DEF:

        • 1200


        Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


        SR Rarity
        Gigantes
        SR Rarity
        Gigantes
        Gigantes
        EARTH 4
        Gigantes
        • ATK:

        • 1900

        • DEF:

        • 1300


        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.


        SR Rarity
        Gigantes
        SR Rarity
        Gigantes
        Gigantes
        EARTH 4
        Gigantes
        • ATK:

        • 1900

        • DEF:

        • 1300


        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.


        UR Rarity
        Stegocyber
        UR Rarity
        Stegocyber
        Stegocyber
        DARK 6
        Stegocyber
        • ATK:

        • 1200

        • DEF:

        • 2400


        During damage calculation, if your opponent's monster attacks while this card is in your Graveyard: You can pay 1000 LP; Special Summon this card, and if you do, you take no battle damage from that battle, but banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn.


        SR Rarity
        Tackle Crusader
        SR Rarity
        Tackle Crusader
        Tackle Crusader
        EARTH 4
        Tackle Crusader
        • ATK:

        • 1500

        • DEF:

        • 1800


        If this card is sent to the Graveyard: You can activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. ● Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.


        SR Rarity
        Tackle Crusader
        SR Rarity
        Tackle Crusader
        Tackle Crusader
        EARTH 4
        Tackle Crusader
        • ATK:

        • 1500

        • DEF:

        • 1800


        If this card is sent to the Graveyard: You can activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. ● Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.


        UR Rarity
        Tour Guide From the Underworld
        UR Rarity
        Tour Guide From the Underworld
        Tour Guide From the Underworld
        DARK 3
        Tour Guide From the Underworld
        • ATK:

        • 1000

        • DEF:

        • 600


        When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


        UR Rarity
        Tour Guide From the Underworld
        UR Rarity
        Tour Guide From the Underworld
        Tour Guide From the Underworld
        DARK 3
        Tour Guide From the Underworld
        • ATK:

        • 1000

        • DEF:

        • 600


        When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


        UR Rarity
        Tour Guide From the Underworld
        UR Rarity
        Tour Guide From the Underworld
        Tour Guide From the Underworld
        DARK 3
        Tour Guide From the Underworld
        • ATK:

        • 1000

        • DEF:

        • 600


        When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


        SR Rarity
        Raiden, Hand of the Lightsworn
        SR Rarity
        Raiden, Hand of the Lightsworn
        Raiden, Hand of the Lightsworn
        LIGHT 4
        Raiden, Hand of the Lightsworn
        • ATK:

        • 1700

        • DEF:

        • 1000


        During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


        SR Rarity
        Raiden, Hand of the Lightsworn
        SR Rarity
        Raiden, Hand of the Lightsworn
        Raiden, Hand of the Lightsworn
        LIGHT 4
        Raiden, Hand of the Lightsworn
        • ATK:

        • 1700

        • DEF:

        • 1000


        During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


        SR Rarity
        Raiden, Hand of the Lightsworn
        SR Rarity
        Raiden, Hand of the Lightsworn
        Raiden, Hand of the Lightsworn
        LIGHT 4
        Raiden, Hand of the Lightsworn
        • ATK:

        • 1700

        • DEF:

        • 1000


        During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


        SR Rarity
        Charge of the Light Brigade
        SR Rarity
        Charge of the Light Brigade
        Charge of the Light Brigade
        Spell Normal
        Charge of the Light Brigade

          Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


          SR Rarity
          Charge of the Light Brigade
          SR Rarity
          Charge of the Light Brigade
          Charge of the Light Brigade
          Spell Normal
          Charge of the Light Brigade

            Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


            SR Rarity
            Toy Vendor
            SR Rarity
            Toy Vendor
            Toy Vendor
            Spell Continuous
            Toy Vendor

              Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.


              SR Rarity
              Toy Vendor
              SR Rarity
              Toy Vendor
              Toy Vendor
              Spell Continuous
              Toy Vendor

                Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.


                UR Rarity
                Volcanic Wall
                UR Rarity
                Volcanic Wall
                Volcanic Wall
                Spell Continuous
                Volcanic Wall

                  Once per turn: You can send 3 cards from the top of your Deck to the Graveyard, and if you do, inflict 250 damage to your opponent for each Pyro-Type monster sent to the Graveyard by this effect. You cannot declare an attack during the turn you activate this effect.


                  SR Rarity
                  Knightmare Phoenix
                  SR Rarity
                  Knightmare Phoenix
                  Knightmare Phoenix
                  FIRE
                  Knightmare Phoenix
                  • ATK:

                  • 1900

                  • LINK-2

                  Link Arrow:

                  Top

                  Right


                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                  UR Rarity
                  Knightmare Unicorn
                  UR Rarity
                  Knightmare Unicorn
                  Knightmare Unicorn
                  DARK
                  Knightmare Unicorn
                  • ATK:

                  • 2200

                  • LINK-3

                  Link Arrow:

                  Left

                  Right

                  Bottom


                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                  UR Rarity
                  Abyss Dweller
                  UR Rarity
                  Abyss Dweller
                  Abyss Dweller
                  WATER
                  Abyss Dweller
                  • ATK:

                  • 1700

                  • DEF:

                  • 1400


                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                  SR Rarity
                  Beatrice, Lady of the Eternal
                  SR Rarity
                  Beatrice, Lady of the Eternal
                  Beatrice, Lady of the Eternal
                  LIGHT
                  Beatrice, Lady of the Eternal
                  • ATK:

                  • 2500

                  • DEF:

                  • 2800


                  2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                  SR Rarity
                  Castel, the Skyblaster Musketeer
                  SR Rarity
                  Castel, the Skyblaster Musketeer
                  Castel, the Skyblaster Musketeer
                  WIND
                  Castel, the Skyblaster Musketeer
                  • ATK:

                  • 2000

                  • DEF:

                  • 1500


                  2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                  UR Rarity
                  Dante, Traveler of the Burning Abyss
                  UR Rarity
                  Dante, Traveler of the Burning Abyss
                  Dante, Traveler of the Burning Abyss
                  LIGHT
                  Dante, Traveler of the Burning Abyss
                  • ATK:

                  • 1000

                  • DEF:

                  • 2500


                  2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                  UR Rarity
                  Dingirsu, the Orcust of the Evening Star
                  UR Rarity
                  Dingirsu, the Orcust of the Evening Star
                  Dingirsu, the Orcust of the Evening Star
                  DARK
                  Dingirsu, the Orcust of the Evening Star
                  • ATK:

                  • 2600

                  • DEF:

                  • 2100


                  2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                  UR Rarity
                  Divine Dragon Knight Felgrand
                  UR Rarity
                  Divine Dragon Knight Felgrand
                  Divine Dragon Knight Felgrand
                  LIGHT
                  Divine Dragon Knight Felgrand
                  • ATK:

                  • 2800

                  • DEF:

                  • 1800


                  2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.



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